Hi Michael. I don't think you can change a sprite on another frame... However, what you may be able to do is to have a dummy member and change the member from a previous frame... Or you can try to position the alternate qt off-stage an on the beginSprite handler reposition it where you want it to go. It may make the flickering go away...
HTH Jorge -----Original Message----- Hi! Maybe the answer to my question is a straight and simple "no", but I will post it anyway: Is it possible to change the member of a sprite with the playback head not being on the corresponding frame? For example: Suppose the playback head is in frame 5 and you wanted to program this: sprite(1 of frame 10).member = "x". Here's why I would like to be able to do this: I want to change the cast member of a Quicktime sprite before I enter that sprite, because if I change it in an on beginSprite handler, the change causes a flickering. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
