For most members, you could swap the media of the member, but since 
this is quicktime & the media is always external, change the 
member.filename.

sprite references are to within this playhead's view.

hth

-Buzz

At 7:08 PM -0500 10/27/01, Jorge Pena wrote:
>Hi Michael.
>
>I don't think you can change a sprite on another frame... However, what
>you may be able to do is to have a dummy member and change the member
>from a previous frame... Or you can try to position the alternate qt
>off-stage an on the beginSprite handler reposition it where you want it
>to go. It may make the flickering go away...
>
>HTH
>
>Jorge
>
>-----Original Message-----
>Hi!
>
>Maybe the answer to my question is a straight and simple "no", but I
>will
>post it anyway:
>
>Is it possible to change the member of a sprite with the playback head
>not
>being on the corresponding frame?
>
>
>For example: Suppose the playback head is in frame 5 and you wanted to
>program this:
>
>sprite(1 of frame 10).member = "x".
>
>
>
>Here's why I would like to be able to do this:
>
>I want to change the cast member of a Quicktime sprite before I enter
>that
>sprite, because if I change it in an on beginSprite handler, the change
>causes a flickering.
>
>
>
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