>Unsopported audio sampling rates under Windows are resampled to the >nearest supported rate on the fly, distorting the pitch in some cases. >Macintosh supports just about any sampling rate, including 11.126,22.253 >& 22.254 Mhz. > >Supported sampling rates in windows: 11.025,22.050, and 44.100 Mhz
I meant 11025 when I was talking earlier. As he's using SoundForge on a PC, it seems extremely likely he's using 11025 and not 11126. It might be an interesting test to play the WAVs under QuickTime, see if that plays cleanly compared to importing them in as sound cast members. Also, set your external editor for sounds to SoundForge, and then double click on the bad sounding cast members. Do they still sound bad in SoundForge? If they sound fine, then that would point at Director's playback, if they sound bad, it may be Director's importing at fault. -- [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
