On Thu, Jun 07, 2001 at 06:27:13PM -0400, Rick Burnett wrote: > I just don't see the point in creating an 'abstraction' in C. Maybe > its just me, but the whole object scheme seems the logical way to do > things ESPECIALLY for something like this. I used to dislike C++ > about four years ago, then I spent a great deal of time reading and > understanding OOP, and now, I find that in a world where you are > 'trying' to get component reuse, it helps in many ways. Easier to > read code, easier organization, and very clear distinction of outside > and inside methods. Is it that this API is to be so simple that an > object representation is not necessary? There are languages other than c++ and, generally speaking, its much easier to use a c api than a c++ one if you want to use, say Java, to write your code. Just incase anyone thinks Java is a stupid example I did a test with gcj. It's performance on dsp-type code is withing spitting distance of c++'s. - Steve
- Re[2]: [linux-audio-dev] LAAGA proposal, part ?? Rick Burnett
- Re: [linux-audio-dev] LAAGA proposal, part ?? Abramo Bagnara
- Re: [linux-audio-dev] LAAGA proposal, part ?? Simon Per Soren Kagedal
- Re: [linux-audio-dev] LAAGA proposal, part ?? Steve Harris
- Re: [linux-audio-dev] LAAGA proposal, part ?? Paul Davis
- Re: Re[2]: [linux-audio-dev] LAAGA proposal, part ... Jay Ts
- Re: Re[2]: [linux-audio-dev] LAAGA proposal, ... Alexander Ehlert
- Re[4]: [linux-audio-dev] LAAGA proposal, part... Rick Burnett
- Re: [linux-audio-dev] LAAGA proposal, part ?? Abramo Bagnara
- Re: [linux-audio-dev] LAAGA proposal, part ?? Steve Harris
- Re: [linux-audio-dev] LAAGA proposal, part ?? Paul Davis
- Re: [linux-audio-dev] LAAGA proposal, part ?? Owen McCusker
- Re: [linux-audio-dev] LAAGA proposal, part ?? Tom Pincince
- Re: [linux-audio-dev] LAAGA proposal, part ?? Simon Per Soren Kagedal
- Re: [linux-audio-dev] LAAGA proposal, part ?? Simon Per Soren Kagedal
- Re: [linux-audio-dev] LAAGA proposal, part ?? Paul Davis
- Re: [linux-audio-dev] LAAGA proposal, part ?? Greg Turpin
