Hello.

Jim Hartley wrote:
> So what's the trick? You say "xdos" ... does that mean I use "xdosemu" 
> to run it?
Yes. "xdosemu" is a link to a startup script
called "dosemu", but it makes sense which one
to start.
xdos is a link to a binary called "dos", which
was used in older dosemu versions and still
works for me (you probably don't have it, so use
xdosemu).

> And you mention 1.1.13
I think I mentioned 1.1.3 :)

> that's a development version, not a
> "stable" version, right?
Right, but it is hard to say which one is really
stable. They both have some known bugs, but my
personal opinion is that 1.1.3 is more stable
than 1.0.2.1 in many cases except DPMI support.
Atleast it closes many known bugs from 1.0 branch.

> But I guess I can get it and try it if it will 
> help
If you have graphics at least in a single game
but not in sherlock, then yes, go ahead and try
1.1.3.
But if you can't get any graphics at all, then
better focus on some docs to find out what are
you doing incorrectly.
In general x-dos must open a separate window
called something like "DOS in X Box". If your
dos starts up directly in xterm instead, then
you have problems.

> I assume I'll have to build it from a source tarball?
Yep.
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