On 01/21/2014 01:23 PM, Tobias Doerffel wrote: > Hi, > > I don't think so and/or we should not have to deal with that. When > using the Qt paint system properly, we'll get decent performance as > their painting system is very optimized (also uses SSE/SSE2/SSE3 for > blending operations, gradient rendering etc.). Offloading to GPU adds > overhead which probably is not worth it as the graphics are not that > complex. >
Since we're speaking about GPU offloading, has there been any consideration of using OpenCL for sound synthesis? LMMS could be a frontrunner on that front. There aren't many audio applications utilizing GPU rendering so far, AFAIK. It could be a big thing setting LMMS apart from the competition. ------------------------------------------------------------------------------ CenturyLink Cloud: The Leader in Enterprise Cloud Services. Learn Why More Businesses Are Choosing CenturyLink Cloud For Critical Workloads, Development Environments & Everything In Between. Get a Quote or Start a Free Trial Today. http://pubads.g.doubleclick.net/gampad/clk?id=119420431&iu=/4140/ostg.clktrk _______________________________________________ LMMS-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lmms-devel
