If we could process DSP on GPU, that would be a huge boost for performance.
2014/1/21 Vesa <[email protected]>
> On 01/21/2014 01:23 PM, Tobias Doerffel wrote:
> > Hi,
> >
> > I don't think so and/or we should not have to deal with that. When
> > using the Qt paint system properly, we'll get decent performance as
> > their painting system is very optimized (also uses SSE/SSE2/SSE3 for
> > blending operations, gradient rendering etc.). Offloading to GPU adds
> > overhead which probably is not worth it as the graphics are not that
> > complex.
> >
>
> Since we're speaking about GPU offloading, has there been any
> consideration of using OpenCL for sound synthesis? LMMS could be a
> frontrunner on that front.
>
> There aren't many audio applications utilizing GPU rendering so far,
> AFAIK. It could be a big thing setting LMMS apart from the competition.
>
>
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--
Tobiasz *unfa*
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