Hi, more routing fixes.
The Graphical Routing dialog is virtually fully usable now
regarding the actual trees and connections,
despite some unfinished minor graphical things.
---
Hey, I noticed some frame overflow fixes.
I guess that doubles our effective synth operating time, eh?
Yay !
I've seen it many times quit after about 2.5 hours with those warnings.
Wow, you know, I thought Jack used 64-bit wide frames, but upon checking
I see it is:
typedef uint32_t jack_nframes_t;
I /was/ going to talk about harmonizing our frame variables type with Jack's,
by creating a typedef that we can easily change later at will, say...
typedef uint64_t MusEFrame;
or even
typedef jack_nframes_t MusEFrame;
but this is unnecessary now, since you are aiming for unsigned int
throughout MusE, and Jack only uses a 32-bit unsigned type.
Still, using a typedef might be desirable. More manageable, and proper.
What do you think?
Thanks.
Tim.
------------------------------------------------------------------------------
_______________________________________________
Lmuse-developer mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/lmuse-developer