Hi, more routing fixes.
The Graphical Routing dialog is virtually fully usable now
 regarding the actual trees and connections,
 despite some unfinished minor graphical things.

---

Hey, I noticed some frame overflow fixes.

I guess that doubles our effective synth operating time, eh?
Yay !
I've seen it many times quit after about 2.5 hours with those warnings.

Wow, you know, I thought Jack used 64-bit wide frames, but upon checking 
 I see it is:

        typedef uint32_t        jack_nframes_t;

I /was/ going to talk about harmonizing our frame variables type with Jack's,
 by creating a typedef that we can easily change later at will, say...
        
        typedef    uint64_t    MusEFrame;
 or even
        typedef    jack_nframes_t    MusEFrame;

 but this is unnecessary now, since you are aiming for  unsigned int 
 throughout MusE, and Jack only uses a 32-bit unsigned type.

Still, using a typedef might be desirable. More manageable, and proper.
What do you think?

Thanks.
Tim.


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