09.11.2015 03:08, Tim E. Real пишет: > On November 8, 2015 08:32:19 PM Andrew Deryabin wrote: >> Hi Tim, >> >> 08.11.2015 20:17, Tim E. Real пишет: >>> On November 8, 2015 10:25:06 AM Andrew Deryabin wrote: >>>> Hi Tim, >>>> >>>> 06.11.2015 05:22, Tim E. Real пишет: >>>>> Hi, more routing fixes. >>>>> The Graphical Routing dialog is virtually fully usable now >>>>> >>>>> regarding the actual trees and connections, >>>>> despite some unfinished minor graphical things. >>>> Checked - it works :). As usual I have one question. In advanced router >>>> is there an ability to connect individual channels of multi-output >>>> instruments? >>> Yup. >>> I was hoping you'd get a kick out of the ability - your >>> >>> SimpleDrums multi-channel modification is awesome and >>> provided inspiration and testing. >>> >>> Maybe it's not so obvious, but you click on the individual channel >>> >>> 'dots' in the left and right panes and then click the 'connect' button. >> Hmm :). From the first time of testing I decided not to look at code and >> feel like an ordinal user. May be that's why I didn't get how to make this. >> What I've tried: >> In the left pane (for example) I find the needed instrument's channel >> and double-click on it. I imagined that now router should enter in so >> called 'connect mode' when it waits for another double-click on needed >> channel at the right pane. But nothing happened. >> >> Now it's clear that my way was an alternate to yours - with button. But >> in your case there are 3 clicks and mouse moves and in my case - only 2. >> I don't want to say that button's way is not so perfect, but >> double-clicking way is more intuitive imho. > Hm, never thought about a double-click, but... > Um, doesn't a double-click count as two physical click operations? > So with that way it's four clicks? Two for each pane. > > Maybe if you double-click one pane then simply single-click the other > while it is still in 'connect mode'. That works. > Still three clicks though. > > We can make it so that you click and hold in one pane then drag > across to the other pane. Similar to QJackCtl. > One click and a drag. > The other pane would auto-scroll as you search for the desired item. > Even draw a temporary connection line as you search item to item. Yes, this will be the best solution and I'm all for it :). > > I actually wanted to make the whole thing exactly like popup menus - > one click to open and a drag to complete. > I wanted to /replace/ the popup menus with this. > The behaviour would be identical except now it's inside a sizable window. > I was hoping to display only /one/ pane in context of who opened the dialog. > But it was not achievable because the user needs to decide where to begin > the drag at either of two places: an Omni item or a Channels item. > > Obviously still room for changes. > > I will be adding a feature so that you can click and drag to select > more than one channel at a time, instead of having to click on each > channel at a time. Hopefully will be in the popup menus too. Sounds very promising! > > Tim. > > ------------------------------------------------------------------------------ > _______________________________________________ > Lmuse-developer mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/lmuse-developer
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