Hi Tim,

2015-11-06 2:22 GMT+01:00 Tim E. Real <[email protected]>:

> Hi, more routing fixes.
> The Graphical Routing dialog is virtually fully usable now
>  regarding the actual trees and connections,
>  despite some unfinished minor graphical things.
>
> Yay, checking out now.

---
>
> Hey, I noticed some frame overflow fixes.
>
> I guess that doubles our effective synth operating time, eh?
> Yay !
> I've seen it many times quit after about 2.5 hours with those warnings.
>

Oh, you did? Which warning/crash would that have been?


> Wow, you know, I thought Jack used 64-bit wide frames, but upon checking
>  I see it is:
>
>         typedef uint32_t        jack_nframes_t;
>
> I /was/ going to talk about harmonizing our frame variables type with
> Jack's,
>  by creating a typedef that we can easily change later at will, say...
>
>         typedef    uint64_t    MusEFrame;
>  or even
>         typedef    jack_nframes_t    MusEFrame;
>
>  but this is unnecessary now, since you are aiming for  unsigned int
>  throughout MusE, and Jack only uses a 32-bit unsigned type.
>
> Still, using a typedef might be desirable. More manageable, and proper.
> What do you think?
>

I guess, but I have no strong opinion. If it's easy to change it sounds all
good :)

/Robert
------------------------------------------------------------------------------
_______________________________________________
Lmuse-developer mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/lmuse-developer

Reply via email to