Hi Tim, 2015-11-06 2:22 GMT+01:00 Tim E. Real <[email protected]>:
> Hi, more routing fixes. > The Graphical Routing dialog is virtually fully usable now > regarding the actual trees and connections, > despite some unfinished minor graphical things. > > Yay, checking out now. --- > > Hey, I noticed some frame overflow fixes. > > I guess that doubles our effective synth operating time, eh? > Yay ! > I've seen it many times quit after about 2.5 hours with those warnings. > Oh, you did? Which warning/crash would that have been? > Wow, you know, I thought Jack used 64-bit wide frames, but upon checking > I see it is: > > typedef uint32_t jack_nframes_t; > > I /was/ going to talk about harmonizing our frame variables type with > Jack's, > by creating a typedef that we can easily change later at will, say... > > typedef uint64_t MusEFrame; > or even > typedef jack_nframes_t MusEFrame; > > but this is unnecessary now, since you are aiming for unsigned int > throughout MusE, and Jack only uses a 32-bit unsigned type. > > Still, using a typedef might be desirable. More manageable, and proper. > What do you think? > I guess, but I have no strong opinion. If it's easy to change it sounds all good :) /Robert
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