2016-01-17 20:59 GMT+01:00 Robert Jonsson <[email protected]>:
> Heyho,
>
> 2016-01-17 20:04 GMT+01:00 Tim E. Real <[email protected]>:
>
>> On January 17, 2016 12:29:56 PM Robert Jonsson wrote:
>> > Hi guys,
>> >
>> > In recent builds, if you have a mixer open (which seems to be left open
>> > whenever it's been opened, another bug) and open a new project or click
>> > New, muse crashes in the Rack when clearing away the old song.
>> >
>> > void EffectRack::updateContents()
>> >
>> > {
>> >
>> > for (int i = 0; i < PipelineDepth; ++i) {
>> >
>> > QString name = track->efxPipe()->name(i); <----- name(i)
>> > is not retrievable.
>> >
>> >
>> > Looking at the data with the debugger I wonder if there may be data
>> > corruption.
>> >
>> >
>> > I tried going back through the commits and the problem starts to occur
>> > in commit 2c011b9 (mixer makeover)
>> >
>> >
>> https://github.com/muse-sequencer/muse/commit/2c1c79ca7cfabe20a4c427cd8af423
>> > ccd874ad99
>> >
>> >
>> > I can't really see in that commit what might cause it though. Any ideas?
>> >
>> >
>> > Regards,
>> > Robert
>>
>> Pushed fix:
>> Previously I had changed all deletes to deleteLater
>> because delete was causing a crash when
>> instrument was changed on midi strip.
>>
>
> Alright thanks
>
>
Seems to work fine now.
>
>> But now these changes are pretty extensive.
>>
>> I'm not able to test that instrument bug because
>> the strip disappears.
>>
>
> Are we talking about the mixer and the strips vanishing in certain
> situations?
> Does it happen all the time for you? Could you briefly describe what you
> do when it happens?
> I need to test more but I don't believe I have found a way to conclusively
> provoke it.
>
>
>> BTW What happened to the strip expander handles?
>>
>
> Woops, I saw there were stuff for that but I didn't know I had removed
> something. I'll backtrack.
>
I wasn't really aware of how you operated the handle to get more
parameters, I'd only seen it in your screenshots, and ontop of that I
managed to miss the line where the handle was added to the layout... so I
fucked it up.
I need to do some rework to get it in there again, I'll try to have fix
tomorrow.
/Robert
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