Hi Jens,

2016-01-24 14:20 GMT+01:00 Jens Radloff <[email protected]>:

> Hi,
>
> Dan wrote:
>
> > a MIDI file
> > is not an audio file and nor is a .med.
>
> Yes, I agree. I was writing my last emails faster than I was thinking
> ;-)
>
> But then Tim made good suggestions in his last email.
>
> Further suggestion: If a midi file is opened, then it is linked to a
> soundfont (by default the FluidR3 soundfont, I guess the mono one which
> is smaller in size than the bigger stereo one) which is declared in the
> MusE general settings window. Thus, if one wants another soundfont to be
> linked to a midi file that is opened in MusE, one can change the
> soundfont. How about that?
>

Sounds like a very good improvement, I'd like that too.


>
> Tim wrote:
>
> > The reason I say that is that I'm working out the ability to
> > 'Open' a pure midi file and auto-load a fluidsynth track
> > with a pre-loaded soundfont (the FluidR3).
>
> How about auto-importing the FluidR3 (or possibly any other soundfont,
> as suggested above) only at the moment when one opens a midi file? To
> save memory if no midi file is loaded. I only have 2 GB RAM, so I need to
> save memory to a certain extent. I would like to use the stereo FluidR3
> soundfont as the default soundfont for playing midi files, this soundfont
> one has 140 MB.
>

I think Tim meant that the soundfont would preloaded only in the case when
MusE opens a midi file. It should not need to be loaded when you start MusE
in the general case (unless you change the template MusE loads with one
that has a FluidR3). I think the mono one would be the best choice also,
since it is so much smaller.

Regards,
Robert
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