It does sound like a lot!

Thanks for the update!

On Sun, Feb 21, 2016 at 6:26 PM, Tim E. Real <[email protected]> wrote:

> On February 21, 2016 10:13:15 AM Dan MacDonald wrote:
> > Tim?
> >
> > On Thu, Feb 18, 2016 at 7:37 AM, Dan MacDonald <[email protected]>
> wrote:
> > > Thanks for another big update Tim!
> > >
> > > Are there any more loose ends you'd like to get tidied up for 3.0 that
> > > don't have tickets on GH?
>
> Plenty. A lot on my plate right now.
>
> I'm not focusing on GH bugs right now, rather on the massive stuff
>  I already started.
>
> I have worked on my midi_fixes branch the last few days,
> and soon (today) I will merge it into master.
>
> I will be glad to get that out of the way. It has been waiting a long time.
> There are important fixes and additions in the branch.
> One of which, 'stuck live notes lists', is actually required to be merged
>  for me to complete the 'note-off / zero velocity note-on' work in master
>  that I did recently.
>
> Then I have to finish the mixer stuff and so on.
>
> Tim.
>
> > >
> > > On Wed, Feb 17, 2016 at 9:54 PM, Tim E. Real <[email protected]>
> wrote:
> > >> Hey!
> > >>
> > >> Sorry for delays. Will get back to mixer stuff ASAP.
> > >>
> > >> Took a four-day-long detour to fix some problems. In master now.
> > >> It was a challenge.
> > >> Cheers. Tim.
> > >>
> > >>
> > >> - Audio automation graphs fixes:
> > >> - Greatly reduced CPU usage while playing and graph(s) showing.
> > >>
> > >>   (Update only required rectangles and paint only requested
> rectangles -
> > >>
> > >>    not the whole darn window.)
> > >>
> > >> - Fixed flickering when moving mouse.
> > >> - Added drawing layers: Draw lines, then vertices, then text.
> > >>
> > >>    With moderate transparency.
> > >>
> > >> - Added shaded box for text, to stand out better.
> > >> - Vertex selection: Guaranteed to be able to select a vertex even in
> > >>
> > >>    densely crowded multiple graphs.
> > >>
> > >> - New vertices: Guaranteed to be able to add vertices to lines even in
> > >>
> > >>    densely crowded multiple graphs.
> > >>
> > >> Note that preference is now given to selecting/moving existing
> vertices
> > >>
> > >>  over adding new ones.
> > >>
> > >> The vertex 'hit' zone is such that if you really wanted to add another
> > >>
> > >>  vertex to an already dense graph portion, then you should zoom in
> more.
> > >>
> > >> - Undo system fix in Undo::merge_combo():
> > >>    if (this->combobreaker || other.combobreaker)  // Flawed?
> > >>    if (other.combobreaker)                        // Changed. Test OK.
> > >>
> > >> - Audio automation graphs: Added Undo support. Smart Undo support
> using
> > >>
> > >>     the above Undo fix.
> > >>
> > >>   Dragging a vertex around makes only ONE Undo step.
> > >>
> > >>   This is the first real 'editing' usage of Smart Undo using
> > >>
> > >>    Florian's combo/breaker system.
> > >>
> > >>   Score Editor uses it for undo-able note selection.
> > >>   But there was a bug where it required two undo clicks,
> > >>
> > >>    and the above Undo fix seems to cure it now, one click only.
> > >>
> > >>   Another good example of Smart Undo usage (TODO):
> > >>     Editing the Track List channel column.
>
>
>
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