> The long version of the manual still requires a lot of work. 
> Imagine if the long manual were inserted back to the 
> distribution, who would continue enhancing it? It couldn't be 
> me could it? I mean how could I maintain the manual and at 
> the same time write a book?

I'd be happy to help maintain the documentation as well as I could. It's not something 
I've put any energy into yet, but I certainly could do. I've reviewed a few technical 
books before now, and am getting reasonably adept at proof-reading, so it that's a 
useful talent for the manual, I'm happy to help.

> Assuming I started to write a book based on the long manual, 
> wouldn't this create friction between me (the book author) 
> and the author of the manual? 

This has already happened to me, in fact - there's a game called Worms: Armageddon, 
and when I finished all the missions on it, I wrote a walkthrough. When the official 
gameplaying guide came out, it was practically identical for the missions. I didn't 
mind at all, as I knew that would happen and was credited.

> If the manual were both complete and polished, who would buy the book?

Plenty of people, I suspect. Others have given more examples :)

There are different levels of completeness, of course. For instance, a book may well 
want to deal with use-cases in various different situations, covering lots of 
different specific cases such as "best practice" under each of various 
app-servers/servlet containers etc. It strikes me as reasonable for a long manual to 
either do these *briefly* or explain the theory behind what you should do in general, 
leaving some of the details to the intelligence of the reader. Does that makes any 
sense?

Jon

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