On Wed, 14 Feb 2007 18:46:13 -0000, Cardon Denis <[EMAIL PROTECTED]> wrote:


you need AIGLX really, which means intel or nvidia .9xxx drivers, but see the 
article mentioned earlier in the thread.

>It was mentioned earlier that 3D rendering should be less bandwidth
> hungry than standard 2D. I remember to have reached 8MByte (yeah, that
> is not a bit) of traffic with a google earth exported though GLX. It was
> quite reactive though. I didn't had time to tweak it, so perhaps it can
> be greatly reduced. However, it looks like gigabyte switches gonna be
> mandatory in the future !

Google earth passes a awful lot of texture data. Beryl shouldn't do much at 
all, so let's see. Was the 8Mb peak or constant?



-- 
 From Ben Green


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