On Wed, 14 Feb 2007 18:46:13 -0000, Cardon Denis <[EMAIL PROTECTED]> wrote:
you need AIGLX really, which means intel or nvidia .9xxx drivers, but see the article mentioned earlier in the thread. >It was mentioned earlier that 3D rendering should be less bandwidth > hungry than standard 2D. I remember to have reached 8MByte (yeah, that > is not a bit) of traffic with a google earth exported though GLX. It was > quite reactive though. I didn't had time to tweak it, so perhaps it can > be greatly reduced. However, it looks like gigabyte switches gonna be > mandatory in the future ! Google earth passes a awful lot of texture data. Beryl shouldn't do much at all, so let's see. Was the 8Mb peak or constant? -- From Ben Green ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _____________________________________________________________________ Ltsp-discuss mailing list. To un-subscribe, or change prefs, goto: https://lists.sourceforge.net/lists/listinfo/ltsp-discuss For additional LTSP help, try #ltsp channel on irc.freenode.net
