Hi all,

 

After a bit more work and changes, I’m calling this version 2.0, as there are 
enough significant changes to warrant it.

 

Up through version 1.3, the minefield was 32x7 squares, with 32 mines. 

In version 2.0, I have expanded the minefield down to the 8th row of the 
screen. So now there are 32x8 squares, or 256 squares. 

 

To compensate for the increased grid size, I upped the mines to 36. However, it 
did seems as if the extra row made the game ever so slightly more easy.

In order to provide people more options, I have added the ability to choose how 
many mines you’d like in the minefield. You can select the default of 36, or 
define a custom number from 10-217.

 

According to resources I found online, the general rule for the maximum mines 
in a minefield should be (X-1)*(Y-1) so in this case, 7*31=217.

 

Also I added a counter for the number of squares left that you need to clear, 
before you achieve the win condition.

 

As always, please try it out and feel free to give feedback.

 

Best,

George

 

 

From: M100 [mailto:[email protected]] On Behalf Of John R. 
Hogerhuis
Sent: Sunday, April 16, 2017 4:23 PM
To: Model 100 Discussion <[email protected]>
Subject: Re: [M100] Finally won a round of Text Sweeper

 

It seems like the gc was really a problem in textsweeper becaue it was doing 
string manipulation in the keyboard  busy polling loop. That runs a lot to 
ensure responsiveness.  

 

-- John. 

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