Hi George,

This is great!  Thanks for creating it.

Clint

On Tue, Apr 18, 2017 at 6:20 AM, George Michael Rimakis <[email protected]>
wrote:

> Hi John,
>
> I tested in Microsoft Minesweeper, and now see that you are correct. If a
> square is flagged is does not get revealed.
>
> I'm not sure how much I like that concept. In my mind, the Flags are there
> to help you remember which squares you have already determined were mines.
> If you open up a square with " " or 0 mines around it, you know for certain
> that the surrounding blocks are all clear. If one of those blocks was
> flagged, it was incorrectly flagged.
>
> Should the incorrect flag be left there, despite the fact the game is
> basically telling you "There is no mine there" ?
>
> I guess that would be a question for real Minesweeper enthusiasts.
>
> Best,
> George
>
> On Mon, Apr 17, 2017 at 10:32 PM, George Rimakis <[email protected]>
> wrote:
>
>> Hi John,
>>
>> This sounds expected. If you clear a square with no adjacent mines it
>> reveals that square and all adjacent squares.
>>
>> You can probably replicate this by flagging a square on the opening move,
>> and selecting a square next to it. Since on the opening move you never will
>> have a mine in the adjacent squares, you'll have the test case.
>>
>> ~George
>>
>> > On Apr 17, 2017, at 10:20 PM, John R. Hogerhuis <[email protected]>
>> wrote:
>> >
>> >
>> > Not sure if you have a test case for this, but I think I saw a bug (not
>> able to confirm without some more head scratching).
>> >
>> > What I *think* I saw was a problem in the algorithm for revealing the
>> blank patches... I think I had flagged a spot, and when it revealed the
>> blank patch it replaced my flag with the adjacent mine count.
>> >
>> > Really not sure though. It might be working fine.
>> >
>> > -- John.
>>
>
>

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