On Tue, Mar 6, 2018 at 1:06 PM, Kevin Becker <ke...@kevinbecker.org> wrote:
> I just tried it again and I can easily run so fast that the player loops > around the screen. I suppose I could try to compensate for that in the > code but I only have 10 lines. =) > >> >>> Ah. Well, CloudT dynamically inserts delays to simulate the Model T processor speed. If you look at the number at the bottom of the screen it should over around 2.4Mhz. But being written in Javascript and running off timer event callbacks, I can't get cycle accuracy. It may actually have nothing to do with cpu cycles but instead keyboard emulation. What browser are you using? -- John.