Hi Steve, I updated it again. I think I accidentally uploaded the wrong file initially.
https://github.com/Grimakis/TextSweeper/releases/tag/2.5.1-beta.2 https://imgur.com/a/JyLsAdX I’ve linked photos of how it renders on a real DVI. The above is how I have intended it to look. Let me know if you’re getting the same results with your program. Re: ASCII not loading cleanly. I’ve been experiencing issues when loading the ASCII as .BA in Virtual T. However, if I load it as .DO first and then use BASIC to tokenize it (either in Virtual T or real hardware), it works fine. Not sure if perhaps there is a bug in Virtual T or not. -George On Sun, Feb 26, 2023 at 5:08 PM Stephen Adolph <twospru...@gmail.com> wrote: > thanks George. > I loaded it (.BA version, the .DO version won't load clean. > > Runs, but the controls are on top of the bottom half of the board. > but I can see it coming together! > cheers and thanks > Steve > > On Sun, Feb 26, 2023 at 4:41 PM grima...@gmail.com <grima...@gmail.com> > wrote: > >> Hi Steve, >> >> https://github.com/Grimakis/TextSweeper/releases/tag/2.5.1-beta.1 >> >> I just put together a pre-release of 2.5.1, which I have tested against >> the original DVI hardware and it works now in both 40 col and 80 col mode. >> Feel free to check it out with your DVI Work Alike solution, and let me >> know what you think. >> >> Best, >> George >> >> On Sun, Feb 26, 2023 at 3:10 PM Stephen Adolph <twospru...@gmail.com> >> wrote: >> >>> [image: ResizerImage574X765.jpg] >>> yes, >>> I have done a lot of work on making an external 80column video solution >>> that is a "DVI work alike" accessible without actually having a DVI. >>> >>> First you need some driver software on the M100. >>> 1) VT100 driver - found here --> >>> https://bitchin100.com/wiki/index.php?title=VT100 >>> or >>> 2) via REX#/REXCPM. >>> >>> To actually show video on an external monitor, the driver software >>> treats Screen1 as RS-232 and Screen2 as serial via a hardware hack to the >>> BCR port. So, an external serial terminal can be used to show the video >>> info. >>> >>> Then you need a solution for serial terminal. >>> There are 2 >>> 1) MVT100 video adapter, based on the Geoff VT100 serial terminal board >>> --> https://bitchin100.com/wiki/index.php?title=VT100 >>> or >>> 2) the MVT100 windows application found here --> >>> http://club100.org/memfiles/index.php?direction=&order=&directory=Steve%20Adolph/MVT100%20for%20PC& >>> >>> Anyhow, I find external video quite nice to have but I never appreciated >>> the DVI much myself. Had 2, sold them both. >>> >>> >>> >>> >>> On Sun, Feb 26, 2023 at 2:50 PM grima...@gmail.com <grima...@gmail.com> >>> wrote: >>> >>>> I see, when you say your DVI software do you mean the software that >>>> emulates the DVI itself? >>>> >>>> Modifying the print statements is definitely doable, and I can add that >>>> to my TODOs. >>>> >>>> However, as someone who uses the DVI, I personally do like the 40 >>>> column mode. Being able to switch between 40 and 80 col on demand is useful >>>> in my opinion. Very similar to how the Apple II works: 40col is just more >>>> legible in a lot of situations. >>>> >>>> -George >>>> >>>> On Sun, Feb 26, 2023 at 2:42 PM Stephen Adolph <twospru...@gmail.com> >>>> wrote: >>>> >>>>> my stuff doesn't support 40 columns. that's why I was asking! >>>>> To me, 40 column mode on the DVI seems silly, but that's just me. >>>>> >>>>> Anyways, if you don't want to adapt the print@ statements, I get it. >>>>> thanks anyways. >>>>> >>>>> >>>>> On Sun, Feb 26, 2023 at 2:40 PM grima...@gmail.com <grima...@gmail.com> >>>>> wrote: >>>>> >>>>>> I think the way I would prefer to handle it would be to check the >>>>>> initial setting of 40/80 when the program starts, switch the screen to >>>>>> 40, >>>>>> and then switch back on exit. >>>>>> >>>>>> Do you know is there a way to switch to 40 columns mode without >>>>>> calling WIDTH? I assume if I use any keywords exclusive to Disk Basic it >>>>>> will break compatibility with regular Basic. >>>>>> >>>>>> Best, >>>>>> George >>>>>> >>>>>> On Sun, Feb 26, 2023 at 2:17 PM Stephen Adolph <twospru...@gmail.com> >>>>>> wrote: >>>>>> >>>>>>> George, >>>>>>> I think it would be fine to use only 40 columns. >>>>>>> just make it tolerate 80 cols wide. >>>>>>> (all of my DVI software assumes 80 columns). >>>>>>> thoughts? >>>>>>> Steve >>>>>>> >>>>>>> >>>>>>> >>>>>>> On Sun, Feb 26, 2023 at 2:09 PM grima...@gmail.com < >>>>>>> grima...@gmail.com> wrote: >>>>>>> >>>>>>>> Hi Steve, >>>>>>>> >>>>>>>> As of right now, it’s supporting only 40col mode. >>>>>>>> >>>>>>>> Currently, the way I am taking advantage of the DVI and T200 larger >>>>>>>> displays are to have the Controls/Help screen displayed below the game >>>>>>>> screen (preventing the need to switch between the two) >>>>>>>> >>>>>>>> As others have mentioned, I could allow for an actual larger >>>>>>>> minefield. However, at this time, I don’t have plans for that. >>>>>>>> >>>>>>>> My primary goals in the short terms are to improve the base game >>>>>>>> experience, which in my mind is oriented around the M100, as well as to >>>>>>>> ensure that same experience is achieved on the T200 and DVI. >>>>>>>> >>>>>>>> If I were to support 80-col mode at this time, I would basically >>>>>>>> just end up leaving the right hand 40 columns empty. >>>>>>>> >>>>>>>> The next few things I’m working on: >>>>>>>> 1. Reduce size of TSWEEP.BA in memory >>>>>>>> 2. Compact some of the array vars I’m using to require less RAM. >>>>>>>> 3. Add a few different pre-canned difficulty level aside from the >>>>>>>> Standard/Custom I have today. >>>>>>>> 4. Increase performance of the screen redrawing routine. >>>>>>>> 5. Increase overall performance of the DFS algorithm when revealing >>>>>>>> mines. >>>>>>>> >>>>>>>> Best, >>>>>>>> George >>>>>>>> >>>>>>>> On Sun, Feb 26, 2023 at 1:56 PM Stephen Adolph < >>>>>>>> twospru...@gmail.com> wrote: >>>>>>>> >>>>>>>>> George, >>>>>>>>> for DVI use, is that intended for 40 columns? >>>>>>>>> Is there a way you could put in a switch to enable 80 column mode? >>>>>>>>> >>>>>>>>> thx >>>>>>>>> steve >>>>>>>>> >>>>>>>>> On Sat, Feb 11, 2023 at 8:15 PM grima...@gmail.com < >>>>>>>>> grima...@gmail.com> wrote: >>>>>>>>> >>>>>>>>>> Hi all, >>>>>>>>>> >>>>>>>>>> As previously mentioned, I have been working on Text Sweeper >>>>>>>>>> again. I've made a bunch of changed behind the scenes, but the >>>>>>>>>> things that >>>>>>>>>> will be noticeable to you: >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> - Slight graphical changes. >>>>>>>>>> - Better mine generation for denser minefield. >>>>>>>>>> - Controls can be seen by pressing H >>>>>>>>>> - WASD is supported as an alternative to the arrow keys. >>>>>>>>>> - You cannot accidentally click a flagged cell. >>>>>>>>>> - If you click a cell with a Number. If the flags surrounding >>>>>>>>>> that cell equal the number, it will open the non flagged cells >>>>>>>>>> (Be careful >>>>>>>>>> :D ) >>>>>>>>>> - If you accidentally press LABEL, the screen will fix itself >>>>>>>>>> >>>>>>>>>> Everything is on github. >>>>>>>>>> https://github.com/Grimakis/TextSweeper >>>>>>>>>> >>>>>>>>>> There are probably still a ton of bugs I didn't find, so let me >>>>>>>>>> know if you find any. >>>>>>>>>> >>>>>>>>>> Enjoy, >>>>>>>>>> George >>>>>>>>>> >>>>>>>>>