Hi, I also had problems on Mojave, since at least cctools was expecting a MacOSX10.14.sdk in /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs; on Mojave there’s only the 10.15 SDK. I had XCode 10.something and updated yesterday to 11.latest; that needed some hours...
Since I didn’t find a way to install a 10.14 SDK, I just made a symlink to the 10.15 SDK under the name of MacOSX10.14.sdk, and it works so far! All the ports that didn’t compile previously, like cctools, ImageMagick, Inkscape (maybe unrelated) and MariaDB10.* ran through. Greetlings, Hraban BTW: Hello Mojca! ;) > Am 2019-11-09 um 10:39 schrieb Ruben Di Battista <rubendibatti...@gmail.com>: > > Ehi Mojca, > > Thanks for the message. :) > > I managed to fix it. I got confused because recently I updated Xcode, but in > facts the problem was completely unrelated: I had a project header file named > “math.h”. :) Very noob mistake! Interestingly enough, this bug does not > pop-out on Linux (using GCC). > > So I just renamed “math.h” to a custom name, and now everything is back as > before (Ah, pay attention! Most of macOS systems have a case-insensitive > filesystem… I firstly renamed the file from “math.h” -> “Math.h”, but it > didn’t work either and it took a while to realize that on macOS “math.h” and > “Math.h” are the same if the FS is case-insensitive.
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