> Am 2019-11-09 um 15:07 schrieb Chris Jones <jon...@hep.phy.cam.ac.uk>: > >> On 9 Nov 2019, at 1:50 pm, Henning Hraban Ramm <hra...@fiee.net> wrote: >> >> Hi, >> I also had problems on Mojave, since at least cctools was expecting a >> MacOSX10.14.sdk in >> /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs; >> on Mojave there’s only the 10.15 SDK. >> I had XCode 10.something and updated yesterday to 11.latest; that needed >> some hours... >> >> Since I didn’t find a way to install a 10.14 SDK, I just made a symlink to >> the 10.15 SDK under the name of MacOSX10.14.sdk, and it works so far! > > That is a bad idea, pretending a 10.15 SDK is a 10.14 one could lead to > unforeseen side effects. So this is not something we recommend anyone does.
I’m a cowboy coder ;) > Have you tried installing the CLT ? That should provide a 10.14 SDK that the > latest MacPorts release will use. I thought CLT was installed with XCode. I tried now and it didn’t change the SDKs. HR