> Am 2019-11-09 um 15:07 schrieb Chris Jones <jon...@hep.phy.cam.ac.uk>:
> 
>> On 9 Nov 2019, at 1:50 pm, Henning Hraban Ramm <hra...@fiee.net> wrote:
>> 
>> Hi,
>> I also had problems on Mojave, since at least cctools was expecting a 
>> MacOSX10.14.sdk in 
>> /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs;
>>  on Mojave there’s only the 10.15 SDK.
>> I had XCode 10.something and updated yesterday to 11.latest; that needed 
>> some hours...
>> 
>> Since I didn’t find a way to install a 10.14 SDK, I just made a symlink to 
>> the 10.15 SDK under the name of MacOSX10.14.sdk, and it works so far!
> 
> That is a bad idea, pretending a 10.15 SDK is a 10.14 one could lead to 
> unforeseen side effects. So this is not something we recommend anyone does.

I’m a cowboy coder ;)

> Have you tried installing the CLT ? That should provide a 10.14 SDK that the 
> latest MacPorts release will use. 

I thought CLT was installed with XCode. I tried now and it didn’t change the 
SDKs.

HR

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