I don't know of this game or if it's on audiogames.com but I'm sure those guys would add it if it isn't already there.
If you're looking for first person shooter, David Greenwood's "Shades of Doom" is amazing on Windows. He has some other 3D games that are masterfully crafted as well and all have free demo versions. Being a theorist and former VP of Software at Freedom Scientific (I left almost five years ago) I have been working with some other egghead types to figure out how a game can use 32 simultaneous audio tracks without overwhelming the user but a screen reader can only provide a syllable, a pause or a beep at a time. Why can't we build systems that exploit 3D audio for productivity and academic/scholastic purposes? I published an article in AFB's Access World on "What Screen Readers can Learn from Audio Games" a few years back. If you are interested in a lay version of this new science, read that piece as it covers a lot in a relatively short read. Happy Hacking, cdh On Jul 30, 2009, at 11:26 AM, Mark Baxter wrote: > > I haven't been to the site, because I just woke up, but if AudioQuake > is not featured and highly praised on this site, I will be sorely > disappointed. Audio Quake, from > http://www.agrip.org.uk/ > is, from what I've seen, still the best audio game ever devised. The > only first-person shooter game that is not a side-scrolling two- > dimensional only game, its basic design was vastly improved upon by > Cara Quinn and others in 2007-2008. Look upon this game, ye blind, > and enjoy. :) > > > Mark BurningHawk > > Skype and Twitter: BurningHawk1969 > MSN: [email protected] > My home page: > http://MarkBurningHawk.net/ > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "MacVisionaries" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/macvisionaries?hl=en -~----------~----~----~----~------~----~------~--~---
