oh yes i forgot about the bombs lol 
God Bless! Maria from australia
 Newbie mac user.
[email protected]
will get you fb as well as email & iMessage.   
skype same as email,without the gmail part. twitter bubbygirl 









On 14/12/2012, at 4:11 AM, Teresa Cochran <[email protected]> wrote:

> You get explosions if you have three coins of the same denomination 
> vertically or horizontally. Also, there are bombs in the stacks. When you 
> hear a fuse lit, you'll hear a sound when you're on that stack, and you have 
> a limited time to make a play, if it's to your advantage. Otherwise, the 
> coins just blow up all over the board.
> 
> HtH,
> Teresa
> 
> 
> "The Golden Age of science fiction is twelve."--Pete Graham
> 
> On Dec 13, 2012, at 7:10 AM, Søren Jensen <[email protected]> wrote:
> 
>> Hi Krister and others.
>> 
>> Well, I have understood more of the gameplay so far.
>> 
>> The pitch simulates, as far as I understand it, some stacks of cards which 
>> are falling. When the pitch of the spoken cards gets deeper, that means they 
>> are getting closer to the bottom, and the time is about to run out.
>> If you have a dollar card in your hand, you have to place that card on a 
>> dollar as well. If that dollar card is at the top of other dollars, or to 
>> the left or right of it, your added card will start an explosion, blowing 
>> those dollar cards away. So the objective is to place cards which fits 
>> together, which will blow them away.
>> 
>> Pressing the up arrow tells the card you currently have in your hand.
>> Pressing the down arrow tells the card just below the card you're standing 
>> on. If you wanna hear what card is below the card you've selected to know if 
>> that'll start an explosion, you can press the down arrow.
>> Pressing the left and right shift keys tells the cards to the left and 
>> right. I don't find this useful, because I just use the arrow keys. :)
>> Pressing enter discards the card you have in your hand, and pick up a new 
>> card. That's used if your card doesn't fit at any places.
>> Holding down option and using the arrow keys let's you explore the whole 
>> board. Well, I don't find this useful yet, but only find this waist of time. 
>> :)
>> 
>> The only thing which confuses me is the point system. And, where are the 
>> coins you have to blow up? I mean, if I place 3 dimes on a row, they 
>> explode. So where are the coins I need to blow away? Sorry for my confusion. 
>> :)
>> 
>> If I'm wrong on anything I've said here, then please correct me.
>> Best regards:
>> Søren Jensen
>> Mail & MSN:
>> [email protected]
>> Website:
>> http://www.coolfortheblind.dk/
>> 
>> Den 13/12/2012 kl. 11.01 skrev Krister Ekstrom <[email protected]>:
>> 
>>> Hi Soren.
>>> Don't worry, i have a quite good understanding of english and not even i 
>>> did fully understand the rules of the game. The way i played it was like 
>>> this: Hold the left or right arrow key in until you reach the end of the 
>>> grid then change arrow keys, while doing this, slam the space bar as fast 
>>> as you possibly can and pray you get some coins.
>>> This is a very noisy way of playing but it's the only effective way of 
>>> playing this game i know of. And another thing, don't bother going down 
>>> with down arrow key as this only confuses.
>>> /Krister
>>> 
>>> 12 dec 2012 kl. 21:32 skrev Søren Jensen <[email protected]>:
>>> 
>>>> Hi.
>>>> 
>>>> Wow, what a huge topic I made just before I went out from my house just a 
>>>> few hours ago. :)
>>>> 
>>>> Regarding people who can't get this game to work, you should check what 
>>>> system voice you're using. If you use a big voice which use lots of 
>>>> resources, it might not work. And, if you use a system voice which isn't 
>>>> english, it might not work as well. I haven't tried that, so I can't make 
>>>> sure yet. Just something which came to mind.
>>>> 
>>>> I didn't had time to play the game before I went out, but I opened up the 
>>>> game and read the tutorial. I had some issues on turning off VOiceover 
>>>> after I launched the game, because the system voice took over so Voiceover 
>>>> was kind of crashed. That got fixed after the system voice has stopped 
>>>> reading, and it all worked fine for me.
>>>> 
>>>> I bought it many years ago then I was a kid. That might be a year after it 
>>>> got released. I bought a game pack from ESP Softworks which included 
>>>> Monkey bisness, ESP Pinball and Changereaction. My english was really not 
>>>> that good this time, so I never understood the rules in change reaction. I 
>>>> still don't fully understand it as I write this, but I'm sure I'll do 
>>>> after I've tried the game a few times.
>>>> There is just one thing which confuses me: Where are the details of the 
>>>> other game modes mentioned? If they are mentioned in the tutorial, I just 
>>>> read too fast. :)
>>>> Anyways, thanks for a nice game guys. I've looked so much forward to this 
>>>> moment, and I'm sure next year will be the gaming year for the blind 
>>>> community. Keep up the awesome work, and if you need more beta testers, 
>>>> I'm very interested. I'm very active on the Audio games forum, and I've 
>>>> played most audio games which has ever been released.
>>>> Keep up the good work. that'll open up to a new world for many gamers.
>>>> Best regards:
>>>> Søren Jensen
>>>> Mail & MSN:
>>>> [email protected]
>>>> Website:
>>>> http://www.coolfortheblind.dk/
>>>> 
>>>> Den 12/12/2012 kl. 19.01 skrev Josh de Lioncourt <[email protected]>:
>>>> 
>>>>> 
>>>>> The audio is at least on par with all of our old games. Technology has 
>>>>> come a long way int he last ten years, and it is not necessary for audio 
>>>>> games to be huge anymore. You can hear a sample of the game audio here:
>>>>> 
>>>>> http://dracoent.com/audio/trailers/CRTrailer.mp3
>>>>> 
>>>>> It is very possible to use compressed audio that decompresses on demand 
>>>>> these days for desktop machines. iOS devices are another matter, as they 
>>>>> aren't quite powerful enough for that yet.
>>>>> 
>>>>> On Dec 12, 2012, at 12:53 PM, "Daniel Miller" <[email protected]> wrote:
>>>>> 
>>>>>> Josh,
>>>>>> 
>>>>>> I'm finding it hard to believe that that app is self-contained in a 5MB
>>>>>> download. The audio must be incredibly, incredibly horrible if that's the
>>>>>> case.
>>>>>> Just my 2 cents.
>>>>>> 
>>>>>> -----Original Message-----
>>>>>> From: [email protected]
>>>>>> [mailto:[email protected]] On Behalf Of Josh de Lioncourt
>>>>>> Sent: Wednesday, December 12, 2012 11:47 AM
>>>>>> To: [email protected]
>>>>>> Subject: Re: Changereaction: A new game from Draconess intertainment for
>>>>>> blind in the Mac app store
>>>>>> 
>>>>>> Stacey,
>>>>>> 
>>>>>> If you continue to have problems, you may wish  to delete the app and
>>>>>> re-download it from the App Store. Perhaps your download was corrupted.
>>>>>> 
>>>>>> Before doing that, however, we do recommend trying the solutions 
>>>>>> outlined in
>>>>>> my previous email.
>>>>>> 
>>>>>> The game does not download any extra components. It is entirely
>>>>>> self-contained.
>>>>>> 
>>>>>> On Dec 12, 2012, at 12:36 PM, Stacey Robinson <[email protected]>
>>>>>> wrote:
>>>>>> 
>>>>>>> Mark,
>>>>>>> I can't get it to open at all.
>>>>>>> What os are you running.
>>>>>>> 
>>>>>>> On Dec 12, 2012, at 11:28 AM, Mark Baxter wrote:
>>>>>>> 
>>>>>>>> It took quite a while to come up speaking, and the first thing you'll
>>>>>> hear is an alert asking you if your headsets are on and comfortable, so 
>>>>>> as
>>>>>> not to blow out your eardrums.  After that, you might as well turn VO 
>>>>>> off,
>>>>>> in fact it might help.
>>>>>>>> 
>>>>>>>> 
>>>>>>>> . Mark BurningHawk Baxter
>>>>>>>> . AIM, Skype and Twitter:  BurningHawk1969 . MSN:  
>>>>>>>> [email protected] . My home page:
>>>>>>>> . http://MarkBurningHawk.net/
>>>>>>>> 
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