On Tue, Jun 20, 2017 at 6:54 PM, Marek Olšák <[email protected]> wrote: > Hi, > > This series updates pipe loaders so that flags such as drirc options > can be passed to create_screen(). I have compile-tested everything > except clover. > > The first pipe_screen flag is a drirc option to fix incorrect grass > rendering in Rocket League for radeonsi. Rocket League expects DirectX > behavior for partial derivative computations after discard/kill, but > radeonsi implements the more efficient but stricter OpenGL behavior > and that will remain our default behavior. The new screen flag forces > radeonsi to use the DX behavior for that game. >
do we really want this to be a *global* option for the screen? I'm just thinking, some drivers use lowering passes that internally generate kill's. I *guess* it would only matter if they also had ddx/ddy instructions, but not sure. not really sure if this would actually be a problem or not.. BR, -R _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
