From: Nicolai Hähnle <nicolai.haeh...@amd.com> v2: update for LLVMValueRefs in ac_shader_abi --- src/amd/common/ac_nir_to_llvm.c | 10 ++++------ src/amd/common/ac_shader_abi.h | 2 ++ src/gallium/drivers/radeonsi/si_shader.c | 6 ++++-- 3 files changed, 10 insertions(+), 8 deletions(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 6ba03cf..0cd3590 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -121,22 +121,20 @@ struct nir_to_llvm_context { LLVMValueRef esgs_ring; LLVMValueRef gsvs_ring; LLVMValueRef hs_ring_tess_offchip; LLVMValueRef hs_ring_tess_factor; LLVMValueRef prim_mask; LLVMValueRef sample_pos_offset; LLVMValueRef persp_sample, persp_center, persp_centroid; LLVMValueRef linear_sample, linear_center, linear_centroid; - LLVMValueRef ancillary; - LLVMValueRef sample_coverage; LLVMValueRef frag_pos[4]; LLVMTypeRef i1; LLVMTypeRef i8; LLVMTypeRef i16; LLVMTypeRef i32; LLVMTypeRef i64; LLVMTypeRef v2i32; LLVMTypeRef v3i32; LLVMTypeRef v4i32; @@ -823,22 +821,22 @@ static void create_function(struct nir_to_llvm_context *ctx) add_vgpr_argument(&args, ctx->v3i32, NULL); /* persp pull model */ add_vgpr_argument(&args, ctx->v2i32, &ctx->linear_sample); /* linear sample */ add_vgpr_argument(&args, ctx->v2i32, &ctx->linear_center); /* linear center */ add_vgpr_argument(&args, ctx->v2i32, &ctx->linear_centroid); /* linear centroid */ add_vgpr_argument(&args, ctx->f32, NULL); /* line stipple tex */ add_vgpr_argument(&args, ctx->f32, &ctx->frag_pos[0]); /* pos x float */ add_vgpr_argument(&args, ctx->f32, &ctx->frag_pos[1]); /* pos y float */ add_vgpr_argument(&args, ctx->f32, &ctx->frag_pos[2]); /* pos z float */ add_vgpr_argument(&args, ctx->f32, &ctx->frag_pos[3]); /* pos w float */ add_vgpr_argument(&args, ctx->i32, &ctx->abi.front_face); /* front face */ - add_vgpr_argument(&args, ctx->i32, &ctx->ancillary); /* ancillary */ - add_vgpr_argument(&args, ctx->i32, &ctx->sample_coverage); /* sample coverage */ + add_vgpr_argument(&args, ctx->i32, &ctx->abi.ancillary); /* ancillary */ + add_vgpr_argument(&args, ctx->i32, &ctx->abi.sample_coverage); /* sample coverage */ add_vgpr_argument(&args, ctx->i32, NULL); /* fixed pt */ break; default: unreachable("Shader stage not implemented"); } ctx->main_function = create_llvm_function( ctx->context, ctx->module, ctx->builder, NULL, 0, &args, ctx->max_workgroup_size, ctx->options->unsafe_math); @@ -3970,27 +3968,27 @@ static void visit_intrinsic(struct ac_nir_context *ctx, } else if (ctx->stage == MESA_SHADER_TESS_CTRL) { ctx->nctx->shader_info->tcs.uses_prim_id = true; result = ctx->nctx->tcs_patch_id; } else if (ctx->stage == MESA_SHADER_TESS_EVAL) { ctx->nctx->shader_info->tcs.uses_prim_id = true; result = ctx->nctx->tes_patch_id; } else fprintf(stderr, "Unknown primitive id intrinsic: %d", ctx->stage); break; case nir_intrinsic_load_sample_id: - result = unpack_param(ctx->nctx, ctx->nctx->ancillary, 8, 4); + result = unpack_param(ctx->nctx, ctx->abi->ancillary, 8, 4); break; case nir_intrinsic_load_sample_pos: result = load_sample_pos(ctx->nctx); break; case nir_intrinsic_load_sample_mask_in: - result = ctx->nctx->sample_coverage; + result = ctx->abi->sample_coverage; break; case nir_intrinsic_load_front_face: result = ctx->abi->front_face; break; case nir_intrinsic_load_instance_id: result = ctx->abi->instance_id; break; case nir_intrinsic_load_num_work_groups: result = ctx->nctx->num_work_groups; break; diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h index 1c8d0e8..fd62f22 100644 --- a/src/amd/common/ac_shader_abi.h +++ b/src/amd/common/ac_shader_abi.h @@ -38,20 +38,22 @@ enum ac_descriptor_type { */ struct ac_shader_abi { enum chip_class chip_class; LLVMValueRef base_vertex; LLVMValueRef start_instance; LLVMValueRef draw_id; LLVMValueRef vertex_id; LLVMValueRef instance_id; LLVMValueRef front_face; + LLVMValueRef ancillary; + LLVMValueRef sample_coverage; /* For VS and PS: pre-loaded shader inputs. * * Currently only used for NIR shaders; indexed by variables' * driver_location. */ LLVMValueRef *inputs; void (*emit_outputs)(struct ac_shader_abi *abi, unsigned max_outputs, diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 71e559f..7eba137 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -4512,22 +4512,24 @@ static void create_function(struct si_shader_context *ctx) add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_LINEAR_CENTER); add_arg_checked(&fninfo, ARG_VGPR, ctx->v2i32, SI_PARAM_LINEAR_CENTROID); add_arg_checked(&fninfo, ARG_VGPR, ctx->f32, SI_PARAM_LINE_STIPPLE_TEX); add_arg_checked(&fninfo, ARG_VGPR, ctx->f32, SI_PARAM_POS_X_FLOAT); add_arg_checked(&fninfo, ARG_VGPR, ctx->f32, SI_PARAM_POS_Y_FLOAT); add_arg_checked(&fninfo, ARG_VGPR, ctx->f32, SI_PARAM_POS_Z_FLOAT); add_arg_checked(&fninfo, ARG_VGPR, ctx->f32, SI_PARAM_POS_W_FLOAT); add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.front_face, SI_PARAM_FRONT_FACE); shader->info.face_vgpr_index = 20; - add_arg_checked(&fninfo, ARG_VGPR, ctx->i32, SI_PARAM_ANCILLARY); - add_arg_checked(&fninfo, ARG_VGPR, ctx->f32, SI_PARAM_SAMPLE_COVERAGE); + add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->i32, + &ctx->abi.ancillary, SI_PARAM_ANCILLARY); + add_arg_assign_checked(&fninfo, ARG_VGPR, ctx->f32, + &ctx->abi.sample_coverage, SI_PARAM_SAMPLE_COVERAGE); add_arg_checked(&fninfo, ARG_VGPR, ctx->i32, SI_PARAM_POS_FIXED_PT); /* Color inputs from the prolog. */ if (shader->selector->info.colors_read) { unsigned num_color_elements = util_bitcount(shader->selector->info.colors_read); assert(fninfo.num_params + num_color_elements <= ARRAY_SIZE(fninfo.types)); for (i = 0; i < num_color_elements; i++) add_arg(&fninfo, ARG_VGPR, ctx->f32); -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev