On Wed, Dec 5, 2012 at 12:13 AM, <jfons...@vmware.com> wrote: > From: José Fonseca <jfons...@vmware.com> > > There is more work necessary to properly upport buffers in shaders, but > this gets things a bit further along.
http://cgit.freedesktop.org/~airlied/mesa/commit/?h=gallium-tbo&id=46cd758b0bc55078395ce4222637e3318af1b9d4 But yeah this is fine on its own. (other bits in my gallium-tbo branch in my repo). Reviewed-by: Dave Airlie <airl...@redhat.com> > --- > src/gallium/auxiliary/tgsi/tgsi_exec.c | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c > b/src/gallium/auxiliary/tgsi/tgsi_exec.c > index 1b7150b..9f226c4 100644 > --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c > +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c > @@ -2061,6 +2061,7 @@ exec_txf(struct tgsi_exec_machine *mach, > case TGSI_TEXTURE_1D_ARRAY: > IFETCH(&r[1], 0, TGSI_CHAN_Y); > /* fallthrough */ > + case TGSI_TEXTURE_BUFFER: > case TGSI_TEXTURE_1D: > case TGSI_TEXTURE_SHADOW1D: > IFETCH(&r[0], 0, TGSI_CHAN_X); > -- > 1.7.9.5 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev