On Fri, 30 Apr 1999, Keith Whitwell wrote:

> Stephen J Baker wrote:
> > 
> > 1x1 textures are allowed in OpenGL and they do have uses. They can be
> > used to globally change the colour of a bunch of polygons with a single
> > texel texture download for example.
> > 
> > Since they are allowed by OpenGL, we should strive to ensure that
> > they work correctly.
> 
> I was just questioning their usefulness in an application.  Supporting
> them correctly in mesa is no burden, and the bug I fixed has effects
> beyond the 1x1 case anyhow.  
 
Oh - I see, OK.

Well, they *are* useful...I have used them several times in the past.



Steve Baker                (817)619-2657 (Vox/Vox-Mail)
Raytheon Systems Inc.      (817)619-2466 (Fax)
Work: [EMAIL PROTECTED]      http://www.hti.com
Home: [EMAIL PROTECTED] http://web2.airmail.net/sjbaker1



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