Hi All,
I just submitted the changes we have made to the code, which enables
X86, MMX and 3DNow assembler optimisations that work properly with
Watcom C++. We made some mods to Assyntax.h to get this to work, and
had to decorate a bunch of internal functions with __decl arguments
(wrapped in _ASMAPI macros). This code should not affect anyone not
using Watcom C++. Let me know if there are problems.
BTW, what happened to the gl_Viewport function? This appears to have
gone away, but all the existing device drivers try to call it! I
changed my code to call the external function and it works for the
time being. I assume we want to call the dispatched version, but the
dispatcher stuff was just changed by Brian.
Regards,
+---------------------------------------------------------------+
| SciTech Software - Building Truly Plug'n'Play Software! |
+---------------------------------------------------------------+
| Kendall Bennett | Email: [EMAIL PROTECTED] |
| Director of Engineering | Phone: (530) 894 8400 |
| SciTech Software, Inc. | Fax : (530) 894 9069 |
| 505 Wall Street | ftp : ftp.scitechsoft.com |
| Chico, CA 95928, USA | www : http://www.scitechsoft.com |
+---------------------------------------------------------------+
_______________________________________________
Mesa-dev maillist - [EMAIL PROTECTED]
http://lists.mesa3d.org/mailman/listinfo/mesa-dev