Kendall Bennett wrote:
> 
> Hi All,
> 
> I just submitted the changes we have made to the code, which enables
> X86, MMX and 3DNow assembler optimisations that work properly with
> Watcom C++. We made some mods to Assyntax.h to get this to work, and
> had to decorate a bunch of internal functions with __decl arguments
> (wrapped in _ASMAPI macros). This code should not affect anyone not
> using Watcom C++. Let me know if there are problems.

Did you commit to both branches, or just 3.3?


> BTW, what happened to the gl_Viewport function? This appears to have
> gone away, but all the existing device drivers try to call it! I
> changed my code to call the external function and it works for the
> time being. I assume we want to call the dispatched version, but the
> dispatcher stuff was just changed by Brian.

Sorry, gl_Viewport is now _mesa_Viewport.  And it no longer takes
an explicit context argument.

One of the other things I'm doing in Mesa 3.3 is moving away from
the gl_ prefix for internal functions in favor of a _mesa_ prefix.

-Brian


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