Brian Paul <[EMAIL PROTECTED]> wrote:
> It broke compilation on Linux when not using assembly. You were missing
> a * (pointer) token:
Ooops. Sorry ;-)
> I fixed xform.h, vertices.h and X86/common_x86asm.h
Ok.
> I see that you added some new macros to types.h. I think they'd
> be better put in glheader.h. That's where I'd like to see machine
> or assembly-specific macros placed.
Right. It would be better to centralise those definitions in the
glheader.h file. Also I think it would be better to replace all the
_XFORMAPI and other variants with just the single _ASMAPI variant. I
did not do the original code (one of our developers did), but I
wanted to submit it in a working state.
Do you want me to move the stuff into glheader.h or do you want to do
that?
Regards,
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