Brian Paul <[EMAIL PROTECTED]> wrote:

> It broke compilation on Linux when not using assembly.  You were missing
> a * (pointer) token:

Ooops. Sorry ;-)

> I fixed xform.h, vertices.h and X86/common_x86asm.h

Ok.

> I see that you added some new macros to types.h.  I think they'd
> be better put in glheader.h.  That's where I'd like to see machine
> or assembly-specific macros placed. 

Right. It would be better to centralise those definitions in the 
glheader.h file. Also I think it would be better to replace all the 
_XFORMAPI and other variants with just the single _ASMAPI variant. I 
did not do the original code (one of our developers did), but I 
wanted to submit it in a working state.

Do you want me to move the stuff into glheader.h or do you want to do 
that?

Regards,

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