Kendall Bennett wrote:

> > Sorry, gl_Viewport is now _mesa_Viewport.  And it no longer takes
> > an explicit context argument.
> 
> Ok, I will change my code. You may want to change all the other
> device drivers that call gl_Viewport to suit ;-)

I've restored the old gl_Viewport() function since some drivers
may require passing the context parameter explicitly.

-Brian


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