Kendall Bennett wrote: > > Sorry, gl_Viewport is now _mesa_Viewport. And it no longer takes > > an explicit context argument. > > Ok, I will change my code. You may want to change all the other > device drivers that call gl_Viewport to suit ;-) I've restored the old gl_Viewport() function since some drivers may require passing the context parameter explicitly. -Brian _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev
- [Mesa-dev] Submitted X86, MMX and 3DNow assembler fixes Kendall Bennett
- Re: [Mesa-dev] Submitted X86, MMX and 3DNow assembler... Keith Harrison
- Re: [Mesa-dev] Submitted X86, MMX and 3DNow assem... Kendall Bennett
- Re: [Mesa-dev] Submitted X86, MMX and 3DNow a... Kendall Bennett
- Re: [Mesa-dev] Submitted X86, MMX and 3DN... Brian Paul
- Re: [Mesa-dev] Submitted X86, MMX an... Kendall Bennett
- Re: [Mesa-dev] Submitted X86, MMX an... Brian Paul
- Re: [Mesa-dev] Submitted X86, MMX and 3DNow assembler... Brian Paul
- Re: [Mesa-dev] Submitted X86, MMX and 3DNow assem... Kendall Bennett
- Brian Paul