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https://bugs.freedesktop.org/show_bug.cgi?id=5001
Summary: Indirect rendering of glInterleavedArrays() broke
Product: Mesa
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: Mesa core
AssignedTo: [email protected]
ReportedBy: [EMAIL PROTECTED]
The data format we're using is GL_C4UB_V3F. There seems to be a typo in the
code in vertarr.c.
vOffset = __glXTypeSize(vType) * cSize;
in the case statement for GL_C4UB_V3F, looks like it should be:
vOffset = __glXTypeSize(cType) * cSize;
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