Please do not reply to this email: if you want to comment on the bug, go to    
       
the URL shown below and enter yourcomments there.     
   
https://bugs.freedesktop.org/show_bug.cgi?id=5001          
     
           Summary: Indirect rendering of glInterleavedArrays() broke
           Product: Mesa
           Version: unspecified
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: Mesa core
        AssignedTo: [email protected]
        ReportedBy: [EMAIL PROTECTED]


The data format we're using is GL_C4UB_V3F.  There seems to be a typo in the
code in vertarr.c.

    vOffset = __glXTypeSize(vType) * cSize;

in the case statement for GL_C4UB_V3F, looks like it should be:

    vOffset = __glXTypeSize(cType) * cSize;          
     
     
--           
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email         
     
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.


-------------------------------------------------------
SF.Net email is sponsored by:
Tame your development challenges with Apache's Geronimo App Server. Download
it for free - -and be entered to win a 42" plasma tv or your very own
Sony(tm)PSP.  Click here to play: http://sourceforge.net/geronimo.php
_______________________________________________
Mesa3d-dev mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to