Hello All, I'm just pinging the list to see what everyone's status is on any GLSL implementation efforts.
Are you still working on a C front-end parser, Michal? I recall you mentioned that you had not implemented a pre-processor. I have been working on a general-purpose pre-processor in C++ that could quite easily be adapted to the needs of GLSL. Perhaps we can plug this into your front end? Jeff Jeff Timanus Effects Software Developer Autodesk Media and Entertainment Division (514) 393-1616 x7268 ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
