--- Begin Message ---
Aapo Tahkola wrote:
key->unit[unit].Optx.Source was set to SRC_PRIMARY_COLOR and thus didn't get
caught by load_texenv_source().
Hope that helps.
Aapo,
Try this patch, it fixes a couple of glitches in the texture preload logic.
Keith
Index: texenvprogram.c
===================================================================
RCS file: /cvs/mesa/Mesa/src/mesa/main/texenvprogram.c,v
retrieving revision 1.41
diff -u -r1.41 texenvprogram.c
--- texenvprogram.c 24 Jan 2006 23:04:51 -0000 1.41
+++ texenvprogram.c 17 Mar 2006 14:53:47 -0000
@@ -928,9 +928,12 @@
/* TODO: Use D0_MASK_XY where possible.
*/
- p->src_texture[unit] = emit_texld( p, OPCODE_TXP,
- tmp, WRITEMASK_XYZW,
- unit, dim, texcoord );
+ if (p->state->unit[src - SRC_TEXTURE0].enabled)
+ p->src_texture[unit] = emit_texld( p, OPCODE_TXP,
+ tmp, WRITEMASK_XYZW,
+ unit, dim, texcoord );
+ else
+ p->src_texture[unit] = get_zero(p);
}
}
@@ -950,8 +953,6 @@
case SRC_TEXTURE5:
case SRC_TEXTURE6:
case SRC_TEXTURE7:
- if (!p->state->unit[src - SRC_TEXTURE0].enabled)
- return GL_FALSE;
load_texture(p, src - SRC_TEXTURE0);
break;
@@ -970,12 +971,15 @@
load_texunit_sources( struct texenv_fragment_program *p, int unit )
{
struct state_key *key = p->state;
- int i, nr = key->unit[unit].NumArgsRGB;
- for (i = 0; i < nr; i++) {
- if (!load_texenv_source( p, key->unit[unit].OptRGB[i].Source, unit) ||
- !load_texenv_source( p, key->unit[unit].OptA[i].Source, unit ))
- return GL_FALSE;
+
+ for (i = 0; i < key->unit[unit].NumArgsRGB; i++) {
+ load_texenv_source( p, key->unit[unit].OptRGB[i].Source, unit);
+ }
+
+ for (i = 0; i < key->unit[unit].NumArgsA; i++) {
+ load_texenv_source( p, key->unit[unit].OptA[i].Source, unit );
}
+
return GL_TRUE;
}
@@ -1028,8 +1032,8 @@
*/
for (unit = 0 ; unit < ctx->Const.MaxTextureUnits ; unit++)
if (key->unit[unit].enabled) {
- if (load_texunit_sources( &p, unit ))
- p.last_tex_stage = unit;
+ load_texunit_sources( &p, unit );
+ p.last_tex_stage = unit;
}
/* Second pass - emit combine instructions to build final color:
--- End Message ---