On Sun, 9 Apr 2006 22:54:10 +0200 Ewald Snel <[EMAIL PROTECTED]> wrote:
> Hi, > > Here are two patches for the R300 DRI driver. One adds conventional fog > support to the R300 driver, the other fixes a problem with rectangular fp16 > textures. > > The fog patch is not based on actual register values of the fglrx driver, but > rather by trial and error writing to the registers related to fog. The fglrx > driver initializes these registers to uninteresting defaults, probably > because the vertex and fragment program calculate fog intensity. Commited. I found couple problems with fog patch: -fog didnt get disabled when doing buffer clears -when enabling fog, fog state needs to be updated since r300Fogfv returns -gb_select was already part of gb_misc Some mesa demos still fail for some reason. I think its somehow related to use of glOrtho as gluPerspective & gluLookAt combo seems to work. Thanks! -- Aapo Tahkola ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev