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https://bugs.freedesktop.org/show_bug.cgi?id=7566
------- Additional Comments From [EMAIL PROTECTED] 2006-07-21 06:33 -------
On a last note: This seemed to be some problem with compiling. I recompiled the
whole library and now glGetString works just fine. ( After creating a Context, I
was creating a context befor all the time ).
(In reply to comment #7)
> It does say that in the ogl spec more or less. Chapter 1.3, Programmer's View
> of
> OpenGL, "Once a GL context is allocated, the programmer is free to issue
> OpenGL
> commands", and chapter 2.1, OpenGL fundamentals, "Issuing GL commands when the
> program is not connected to a context results in undefined behavior".
> Obviously, it is legal to call functions beginning with glX without a context
> however.
Ok, however, i found that most of the wgl Functions also need a context or at
least a HDC to the window.
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