http://bugs.freedesktop.org/show_bug.cgi?id=11956
------- Comment #2 from [EMAIL PROTECTED] 2007-08-12 19:49 PST ------- The image shows a 1px line around a 3d object, but this only works because the line drawn is 2px wide, and half of it is masked out by the 3d cube. Also, this works for ATI cards as well, which makes me think its not an nvidia quirk. A default install of blenders will show this problem if you want to test. Is there any other way to validate the OpenGL drawing? Here are some screenshots of opengl outlines rendering correctly. http://www.zeronave.it/zn/wp-content/uploads/2007/04/blender1.png http://www.lordfreedom.com/Pagine/Grafica/Download/Immagini/Blender.jpg http://upload.wikimedia.org/wikibooks/en/0/03/Screenshot-5.png http://www.siteduzero.com/uploads/fr/files/8001_9000/8249.png - with mesa only the top and right lines show. http://www.webalice.it/fulvio.peruggi/public/Pegasos&MorphOS/Articles/06_MorphOS_TLOS/Blender.jpg -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
