http://bugs.freedesktop.org/show_bug.cgi?id=11956





------- Comment #3 from [EMAIL PROTECTED]  2007-08-12 21:21 PST -------
Note, the bug is not that the line drawn by mesa is not 2.0px, I expect both
NVidia drivers and Mesa do this, the bug is that Mesa draws the Offset of that
line differently. you can see that the line is offset to the top right of the
model.

Open blender with teh default scen and middle ckick drag in the 3d view to
reproduce this.


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