Ian Romanick wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > Keith Whitwell wrote: > >> Before or in parallel with this, it would make a lot of sense to >> investigate the Cell SPE backend to llvm which has been produced >> elsewhere and evaluate its suitability for executing the shader programs >> Zack is building in LLVM. > > Has any code ever been released for that? I've seen mention of it in > several places, but I've never been able to find any code.
Not sure, I know there were delays. Maybe asking on the llvm list will give a more definitive answer... Keith ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
