Ian Romanick <[EMAIL PROTECTED]> writes: > Keith Whitwell wrote: >> Before or in parallel with this, it would make a lot of sense to >> investigate the Cell SPE backend to llvm which has been produced >> elsewhere and evaluate its suitability for executing the shader programs >> Zack is building in LLVM. > > Has any code ever been released for that? I've seen mention of it in > several places, but I've never been able to find any code.
According to this: http://article.gmane.org/gmane.comp.compilers.llvm.devel/9841 the code should be going into LLVM SVN. -- http://www.iki.fi/~ananaza/ ------------------------------------------------------------------------- SF.Net email is sponsored by: The Future of Linux Business White Paper from Novell. From the desktop to the data center, Linux is going mainstream. Let it simplify your IT future. http://altfarm.mediaplex.com/ad/ck/8857-50307-18918-4 _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
