VMGL (formerly Xen-GL) implementation in MESA? Feature request: Would it be possible to implement VMGL (formerly Xen-GL) into MESA to enable OpenGL Hardware 3D Acceleration for Virtual Machines?
http://www.cs.toronto.edu/~andreslc/xen-gl/ OpenGL apps running inside a Virtual Machine (VM) can use VMGL to take advantage of graphics hardware acceleration. VMGL can be used on VMware guests, Xen HVM domains (depending on hardware virtualization extensions) and Xen paravirtual domains, using XVnc or the virtual framebuffer. Although we haven't tested it, VMGL should work for qemu, KVM, etc. VMGL is available for X11-based guest OS's: Linux, FreeBSD and OpenSolaris. Finally, VMGL is GPU-independent: we support ATI, Nvidia and Intel GPUs. Would be great if MESA featured this function nativly. Currently licensed under the Modified BSD licence but I sure they would consider re-licence or dual-licence if the MESA project requires it. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev