Andreas Setterlind wrote: > VMGL (formerly Xen-GL) implementation in The Mesa 3D Graphics Library? > > Feature request: > Would it be possible to implement VMGL (formerly Xen-GL) into Mesa to > enable OpenGL Hardware 3D Acceleration for Virtual Machines via its code? > > http://www.cs.toronto.edu/~andreslc/xen-gl/ > > OpenGL apps running inside a Virtual Machine (VM) can use VMGL to take > advantage of graphics hardware acceleration. VMGL can be used on > VMware guests, Xen HVM domains (depending on hardware virtualization > extensions) and Xen paravirtual domains, using XVnc or the virtual > framebuffer. Although we haven't tested it, VMGL should work for qemu, > KVM, etc. VMGL is available for X11-based guest OS's: Linux, FreeBSD > and OpenSolaris. Finally, VMGL is GPU-independent: we support ATI, > Nvidia and Intel GPUs. > > Would be great if MESA featured this function nativly. > > Currently licensed under the Modified BSD licence but I sure they > would consider re-licence or dual-licence if the Mesa project requires > it to be(?).
I think we're interested in virtualization and hardware acceleration, but I doubt that anyone has time to look into it (I'm still catching up on things from before the holidays). Someday I'll try to read the VMGL materials. In the mean time, if someone else wants to dig into it and summarize what exactly needs to be done in Mesa, that'd be interesting. -Brian ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev