I've put a 2nd release candidate of 7.0.3 at http://www.mesa3d.org/beta/ Though, the mesa3d.org server seems a bit overloaded today.
Among the bugs fixed since rc1: Fixed GLX indirect vertex array rendering bug (14197) Fixed crash when deleting framebuffer objects (bugs 13507, 14293) User-defined clip planes enabled for R300 (bug 9871) Fixed glBindTexture() crash upon bad target (bug 14514) Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915) Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION Fixed minor point rasterization regression (bug 11016) md5sums: 52af7841ed5101a0899c5b1bafc9d586 MesaLib-7.0.3-rc2.tar.gz 70959e59259c167412e476e6745f705b MesaLib-7.0.3-rc2.zip f70aae53e6a20eea0e3b8fe3d6b6a51a MesaDemos-7.0.3-rc2.tar.gz 21a8bcbc1d78cf3ecd4654ace6a1cfdb MesaDemos-7.0.3-rc2.zip 7ce7b091d0ee41c11dfe200e28ea7ec3 MesaGLUT-7.0.3-rc2.tar.gz 2d4b22b0ea6eb6c61a3ad4ee696c1b07 MesaGLUT-7.0.3-rc2.zip -Brian ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
