Hi, WoW has been crashing at start-up with "invalid drawables" (OpenGL mode) for ages, but suddenly it's started working again. However, I am still seeing texturing errors in certain locations that look like random blotches dancing all over the place. This is actually an improvement: before WoW started refusing to run at all, these same textures were uniformly blue instead.
So basically, there's still something wrong somewhere with R300 texturing. Cheers, Chris __________________________________________________________ Not happy with your email address?. Get the one you really want - millions of new email addresses available now at Yahoo! http://uk.docs.yahoo.com/ymail/new.html ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev