Hi,

WoW has been crashing at start-up with "invalid drawables" (OpenGL mode) for 
ages, but suddenly it's started working again. However, I am still seeing 
texturing errors in certain locations that look like random blotches dancing 
all over the place. This is actually an improvement: before WoW started 
refusing to run at all, these same textures were uniformly blue instead.

So basically, there's still something wrong somewhere with R300 texturing.

Cheers,
Chris



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