On Tue, Jul 22, 2008 at 2:35 PM, Phil Armstrong <[EMAIL PROTECTED]> wrote:
> Nicolai Hähnle <[EMAIL PROTECTED]> wrote:
>> Am Sonntag 29 Juni 2008 23:37:11 schrieb Chris Rankin:
>>> So basically, there's still something wrong somewhere with R300 texturing.
>>
>> I'm not too surprised. Two immediate comments:
>>
>> 1. We have to get texture tiling into shape anyway for the RS690, so we might
>> as well just do this (I seriously don't have time for it though, as there are
>> so many other things to take care of).
>
> Just for my own personal use (*ahem* playing Half-Life 2 under wine)
> I've been keeping the radeon tiling patches from bugzilla up to date
> with the mesa / drm git master HEADs.
>
> I haven't cleaned up the patches though: in particular, they add a new
> object to the radeon drm kernel interface, which presumably requires
> bumping the interface version number.

Yes.

>
> If people want me to have a shot at kicking these patches into shape
> so that they can be merged into current mesa, then I can give it a go,
> but I'll need some guidance as towhat's needed -- is the userland
> expected to be backwards compatible with older drm kernel interfaces
> for instance?

Yeah, you have to do that. Look at the r100 & r200 drivers, they
already handle texture tiling with backwards compatibility.

Stephane

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