Nicolai Hähnle <[EMAIL PROTECTED]> wrote:
> Am Sonntag 29 Juni 2008 23:37:11 schrieb Chris Rankin:
>> So basically, there's still something wrong somewhere with R300 texturing.
> 
> I'm not too surprised. Two immediate comments:
> 
> 1. We have to get texture tiling into shape anyway for the RS690, so we might 
> as well just do this (I seriously don't have time for it though, as there are 
> so many other things to take care of).

Just for my own personal use (*ahem* playing Half-Life 2 under wine)
I've been keeping the radeon tiling patches from bugzilla up to date
with the mesa / drm git master HEADs.

I haven't cleaned up the patches though: in particular, they add a new
object to the radeon drm kernel interface, which presumably requires
bumping the interface version number.

If people want me to have a shot at kicking these patches into shape
so that they can be merged into current mesa, then I can give it a go,
but I'll need some guidance as towhat's needed -- is the userland
expected to be backwards compatible with older drm kernel interfaces
for instance? Alternatively, the git archive in question is publically
available if people want to pull from it.

Also note that I didn't write these patches in the first place, so I
can't vouch for them in full (although they've been perfectly stable
for me).

cheers, Phil

-- 
http://www.kantaka.co.uk/ .oOo. public key: http://www.kantaka.co.uk/gpg.txt


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