http://bugs.freedesktop.org/show_bug.cgi?id=18445
--- Comment #2 from Brian Paul <[EMAIL PROTECTED]> 2008-11-10 13:55:46 PST --- BTW, I suggest that you code around this problem in your application. This bug is probably in every libGL in existance and it'll be a while before this fix is propagated. Specifically, always use a GLboolean 'residences' array that's a multiple of four in size. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
