On Fri, 2009-04-17 at 20:48 -0500, Mario Limonciello wrote:
> 
> I've added your patch (slightly modified to work with
> mesa_7_4_branch), but it still doesn't help.  Attached is:
> 
> 1) the modified patch I used (so you can see), radeon_test2.patch
> 2) the glxinfo with the combination of the existing radeon patch in
> mesa_7_4_branch and your new patch, glxinfo.broken
> 3) the glxinfo with solely my patch applied, glxinfo.working

The main difference I can see is that your patch adds fbconfigs / GLX
visuals with depth buffer sizes of 16 and 8. This is mostly incorrect
for various reasons, in particular the hardware doesn't support an 8 bit
depth buffer and only supports 24 bit depth buffer with stencil.

So I suspect the MythTV failure is really an application / toolkit bug.
Maybe it picks up the 32 bit ARGB visual in one case but not the other;
does running mythtv with XLIB_SKIP_ARGB_VISUALS=1 work around the
problem? If not, please provide some more information about the GLX
properties it looks for.


-- 
Earthling Michel Dänzer           |                http://www.vmware.com
Libre software enthusiast         |          Debian, X and DRI developer

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