On Fri, 2009-04-17 at 20:48 -0500, Mario Limonciello wrote: > > I've added your patch (slightly modified to work with > mesa_7_4_branch), but it still doesn't help. Attached is: > > 1) the modified patch I used (so you can see), radeon_test2.patch > 2) the glxinfo with the combination of the existing radeon patch in > mesa_7_4_branch and your new patch, glxinfo.broken > 3) the glxinfo with solely my patch applied, glxinfo.working
The main difference I can see is that your patch adds fbconfigs / GLX visuals with depth buffer sizes of 16 and 8. This is mostly incorrect for various reasons, in particular the hardware doesn't support an 8 bit depth buffer and only supports 24 bit depth buffer with stencil. So I suspect the MythTV failure is really an application / toolkit bug. Maybe it picks up the 32 bit ARGB visual in one case but not the other; does running mythtv with XLIB_SKIP_ARGB_VISUALS=1 work around the problem? If not, please provide some more information about the GLX properties it looks for. -- Earthling Michel Dänzer | http://www.vmware.com Libre software enthusiast | Debian, X and DRI developer ------------------------------------------------------------------------------ Stay on top of everything new and different, both inside and around Java (TM) technology - register by April 22, and save $200 on the JavaOne (SM) conference, June 2-5, 2009, San Francisco. 300 plus technical and hands-on sessions. Register today. Use priority code J9JMT32. http://p.sf.net/sfu/p _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev