Dnia poniedziaĆek, 11 maja 2009 o 22:25:34 Ian Romanick napisaĆ(a): > Maciej Cencora wrote: > > I'd like to implement ARB_texture_rg support in core mesa and then in > > r300 driver. > > What files I'd have to modify to implement it in core mesa? Will I have > > to implement any new functions, or this will be mostly adding new switch > > cases? > > > > I guess the first thing would be to create new ARB_texture_rg.xml file in > > glapi dir and include it in gl_API.xml. What then? > > I think Brian covered everything in his e-mail. I have a partial patch > that I probably won't have time to finish in the near future. I can > make it available to you, if you like.
Could you send me your patch? Maciej Cencora ------------------------------------------------------------------------------ The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your production scanning environment may not be a perfect world - but thanks to Kodak, there's a perfect scanner to get the job done! With the NEW KODAK i700 Series Scanner you'll get full speed at 300 dpi even with all image processing features enabled. http://p.sf.net/sfu/kodak-com _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
