On 08/14/2009 04:39 PM, Alex Deucher wrote:
> On Fri, Aug 14, 2009 at 11:29 AM, Terry Barnaby<[email protected]>  wrote:
>> On 08/14/2009 03:56 PM, Alex Deucher wrote:
>>> On Fri, Aug 14, 2009 at 4:44 AM, Terry Barnaby<[email protected]>    wrote:
>>>> I am using the latest drm/xf86-video-ati/mesa code from git on a Fedora
>>>> 11 base
>>>> platform. There was a problem with Blenders menu's being painted in
>>>> black/white,
>>>> that has now been fixed (Thanks to whoever !). However, there is still an
>>>> issue
>>>> where the menus and buttons are displayed offset about 20 pixels above
>>>> and a few
>>>> pixels to the left of where they should be (Bug 23232).
>>>> This happens when DRI2 is used. If "nomodeset" is used on the kernel
>>>> command
>>>> line this appear sto make the system use DRI and the menus are Ok. There
>>>> are
>>>> other issues with DRI however (2D pixel artifacts and very slow blender
>>>> 3D
>>>> operation (software renderer is faster !)).
>>>>
>>>> Any ideas on where to look for this bug ?
>>> What xserver are you using?  IIRC, front buffer rendering was broken
>>> in some versions.  you may be hitting that.
>>>
>>>> Is there a way to switch between using DRI2 and DRI1 at run time ?
>>> Yes, switch on/off KMS.  Reload the radeon drm module with modeset=1
>>> or modeset=0 to switch.
>>>
>>> Alex
>> Thanks for the reply: I am using the stock Fedora 11 X-Server.
>> This is XOrg Version: 1.6.1.901. Any idea which versions had
>> broken front buffer rendering ?
>>
>
> I'm pretty sure the fixes are not in F11.
>
> Alex
Ok, I will try building the X-Server from git.

Cheers


Terry

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